Solving the Mystery of ARM7TDMI Multiply Carry Flag

This blog post assumes a base level of knowledge - comfort in the C programming language and bitwise math is recommended.
more →

Porting D to GBA

intro D is an excellent language and we wanted it ported to GBA. why port D? initially, when we began developing for the GBA, we used devkitarm as a build toolchain, and the makefiles I created for dusk, which in turn were based on tonc makefiles.
more →

Explaining GBA Real-Time Clock (RTC)

intro there’s not much documentation online about how the GBA RTC works, so this blog post will attempt to demystify that.
more →